From Demon’s Souls to Elden Ring, FromSoftware’s games have had a singular impact on the last 15 years of design. Game by game, the studio has created beloved rituals, based around precise combat, intricate, looping maps, and storytelling that unfolds in weapon drops and item descriptions as much as cut-scenes and dialogue.

Imitators have followed, some of them brilliantly. And so as new ideas have slowly entered the mix from outside of FromSoftware itself, Soulslike games have steadily formed a fascinating genre in their own right.

On the eve of Elden Ring DLC, we thought it might be interesting to look at some of the ideas that outside studios have brought to FromSoftware’s template. It’s surprisingly rich stuff to pick through, from spooky lanterns to crab-based weaponry. For a Soulslike, then, almost anything is possible.

7 Elden Ring: Shadow of the Erdtree Beginners Tips – A REFRESHER COURSE FOR FORGETFUL TARNISHED Watch on YouTubeAnother Crab’s Treasure’s accessibility gun

Another Crab’s Treasure. | Image credit: Aggro Crab

Easing players into games as rigorous and precise as Soulslikes can be difficult. Dark Souls gives players the Drake Sword, which is helpfully overpowered for the first handful of areas. Another Crab’s Treasure’s approach is a little different. If you so desire it, the game straps a massive gun to your back and allows you to one-hit-kill everyone you meet, including bosses.

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